Gravity Tutorial (CS 301)
From Steve Vegdahl November 2nd, 2017
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From Carolyn James April 1st, 2020 |
Walks through the computational simulation of gravity using discrete time steps.
One thing I forgot to mention in the video is that if distance between the centers of the two objects is zero, you will need a special case (e.g., set the velocity of both components directly to zero)--otherwise, you'll end up dividing by zero.
One thing I forgot to mention in the video is that if distance between the centers of the two objects is zero, you will need a special case (e.g., set the velocity of both components directly to zero)--otherwise, you'll end up dividing by zero.
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